Total Annihilation is a … All rights reserved. I honestly think Total Annihilation is a better game from the outset. Casual. The next game in the loose lineage of Total Annihilation and Supreme Commander may come from outside Gas Powered. Total Annihilation is no longer officially supported, due to the closure of Cavedog. Fast forward a decade and you have the spiritual successor to Total Annihilation – Supreme Commander, and true to its source material, the game has a massive amount of stuff to keep gamers happy. BAR is descended from a popular mod of Cavedog's Total Annihilation, and the goal was always to continue its magnificent legacy. You'd have one strong Commander unit who could build factory buildings on the table, secure resource nodes that you roll to scatter around the map. In SC, however, all unit factories start at Tech 1 and have to be upgraded to the higher tech levels. But i recommend playing the mods (Mayhem, ESC or Zero) because OTA balance is quite crappy. It runs on more machines, due to heavily reduce graphics, and overall lost a lot of it's personality. If not for the popularity of Supreme Commander, Ashes would probably would have been far less successful. TA is a more visceral game than SupCom. Supreme Commander 2 and Planetary Annihilation are also fun, but they don't compare to TA or SC for me. 2. This might seem irrelevant to some, seeing as both games have essentially had sequels ( StarCraft II and Supreme Commander ), but it should provide some insight into how we should view Starcraft II nonetheless. As great as Supreme Commander is, it's now a 10 year old game and people get bored and want something fresh and new that builds on the Total Annihilation formula (the predecessor to Supreme Commander). Total Annihilation (TA) and its spiritual successors, like: Supreme Commander; Planetary Annihilation; Zero-K; We are very happy that our game strikes the same note for you as these. Now called the Armored Command Unit, this unit is all you start a match of Supreme Commander with. TA:CC) is a 1998 expansion to the popular 1997 real-time strategy computer game Total Annihilation. TA is more about how to use your units. I personally prefer that. The Aeon Illuminate, the UED, and the Cybran Nation have come together to battle against the CORE and the ARM in a desperate bid to ensure that their realities survive. (Among other things, it's crashed half the time I've tried to play it, and one of the only games that didn't crash fell to below 1 FPS when I was attacking the enemies main base. A final, minor note: Total Annihilation's sound design and music are both miles better than Supreme Commander's ever was. All trademarks are property of their respective owners in the US and other countries. Español - Latinoamérica (Spanish - Latin America), http://store.steampowered.com/app/233250/. The units in SupCom are polished, polite and fluffy. It is different. There just isn't any comparison there. Supreme Commander vs Total Annihilation. 6 years ago. This is my favourite topic ... any of them, you can not like them after StarCraft or Total Annihilation. With a traditional lathe, stock is spun in place while various tools are used to remove small amounts of material at a time until the desired look is achieved. The story is set many thousands of years from now and the galaxy is ruled by a benevolent central body of humans and artificial intelligence modules called the CORE (an abbreviation of "COnsciousness REpository"). So there's a smaller collection of units to contend with, and most units take on roles similar to TA: anti-air, anti-land, anti-water, anti-base, and others. Guide. I have never player Rise of Nation but I guess is some kind of Age of Empires. Tech 3 Engineers can also build the experimental units, which are constructed like buildings. Total Annihilation series TA vs. Supreme Commander (24 posts) (24 posts) (24 posts) Pages: 1. SC eliminates multiple construction types: there's a single amphibious Engineer unit instead, and all unit factories can create it. tetleytea. I was just thinking that the PC games Total Annihilation or Supreme Commander would make for some great 6mm games on the tabletop. While there are no units called kbots, all three factions have large walking robots (excluding the Commander, of course). been an older game the graphics are going to be abit dated. It is still grand strategy though. I'll engage in fisticuffs with anyone who disagrees and Beyond All Reason is pursuing the ideal of Cavedog's classic.. In TA, higher tech levels were reached by building Tech 2 unit factories, using the appropriate Tech 1 Construction craft. The Core Contingency (abbr. In my opinion it is one of the most well designed and enjoyable games out there, from any era. Although Supreme Commander has a lot of similarities to Total Annihilation, it is considered the " spiritual successor " to Total Annihilation and not a true sequel. The ultimate expression of Total Annihilation's varied official maps, missions, and units, the Total Annihilation Commander Pack is a must have for any fan of Total Annihilation. supreme commander was made by the same people who made Total Annihilation and the same people who made planetary annihilation, the gameplay is almost exactly the same. Once upgraded, the commander can build at the level of the given Engineer at the same tech level. I recently got Supreme Commander and have proven, several times, that despite meeting the minimum requires, my computer really can't play the game. Because most units are much more responsive than in Supcom. Comparison of the two games Total Annihilation continues to be popular today and has a very active modding community, including a completely updated game version. While upgrading, they cease their mass output, though. Tips for players coming from Supreme Commander, Planetary Annihilation, and other Total Annihilation-inspired games background | Beyond All Reason RTS. So, I started playing Total Annihilation about five years ago. The same can be said about both games' respective UI/UX's, IDK about giant spiders with beam lasers being fluffy.. but OK.. the differences do sound interesting. Built upon the tried and tested open source Spring RTS game engine, itself originally created to bring Total Annihilation into 3D that went on to become a platform for lost of TA-styled games. StarCraft vs. Total Annihilation You read correctly: we're bringing back the 12 year old argument. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. Highest Rated (21 agree) 10/10 The only way to play good games today it's to download mods made by fans, that's the sad reality. I actually liked SC1 better than SC2 due to the engineer pods you could build and upgrade on the one faction... really helped for some fast paced building and development and also liked how it upgraded better than in 2. The CORE's technological and economic triumphs have allowed humanity to colonize mos… © Valve Corporation. TA had two tech levels, while SC has three (plus a fourth experimental level, more on that later). Total Annihilation is still to this day, one of the best RTS games ever made. Supreme Commander, and it's spiritual predecessor Total Annihilation, are two of the most fun RTS games I've ever played. Instead, I'm going to compare it to Total Annihilation, since Supreme Commander is TA's "spiritual successor.". I loved Total Annihilation (and later Supreme Commander, but Supreme Commander 2 was an utter failure). How does this game compare to Supreme Commander? Resource management in SC is almost identical to resource management in TA with a few notable exceptions (beyond Metal now being called Mass). While Total Annihilation never got a proper sequel, the game’s lead designer Chris Taylor eventually went to Gas Powered Games and created the Supreme Commander franchise, as … This remains true in SC, however the commander can be upgraded to higher tech levels. In the RTS computer games Total Annihilation and Supreme Commander, nanolathes are the systems used by construction units and structures to produce additional units and structures. (So to create Tech 2 ships, a Tech 1 Construction ship had to be created first.) The units in TA are in your face, violent and rough. A sort of son vs father kind of debate. As part of GOG's ongoing Summer Sale, you can grab Total Annihilation: Commander Pack for free until Sunday, June 7 at 6 AM PT / 9 AM ET. So a Tech 2 Engineer can produce Tech 1 and Tech 2 buildings, but not Tech 3 buildings. SC simplifies this to three: land, air, and water. In TA, your commander could only build a subset of Tech 1 buildings. Overall, Supreme Commander appears to be, if anything, better than Total Annihilation, which is really just about the highest praise any RTS can hope to get. (This was later expanded to include hovercraft.) ), So, since I can't actually play the game, I can't exactly create a review for it. However, due to a last-minute piece of tactical genius, a Cybran Commander orders all troops to fire upwards. It looks almost the same but much worse graphics. So a commander with the Tech 2 Engineering Package upgrade can build all Tech 1 buildings, despite being originally limited to only a subset. The soundtrack was released in early 2007 and is available as a … Supreme Commander’s ancestry is immediately apparent when the game is loaded. TA had four unit types: KBots, vehicles (tanks), airplanes, and ships. Next, tech levels. Supreme Commander-United Military. Prologue. Or there could be set scenarios too with preset resource layouts. Supreme Commander 2 functions more akin to Starcraft with larger unit counts than Supreme Commander 1. It contains extra units and maps, as well as a campaign of 25 missions and a long-awaited (although glitchy) official map editor. Overall, Supreme Commander appears to be, if anything, better than Total Annihilation, which is really just about the highest praise any RTS can hope to get. The Forced Alliance expansion for Supreme Commander was epic as well, aside from the 4th race being completely broken. Not that Supreme Commander was bad, but it just didn't stick with me the way that Total Annihilation did - and I got into both games at roughly the same time. The main difference unit-wise between TA and SC is that in TA, each unit type had an associated Construction craft. Putting aside the technical merits of Total Annihilation (it can run on a toaster and handles both gigantic maps and gigantic headcounts beautifully) it also seemed to me like it had more depth to it. Create an empty text document with notepad, add the next two lines in to increase the maximum amount of units you can control (the default is 250) it and save it as "totala.ini" in your Total Annihilation directory: [Preferences] UnitLimit = 500; NOTE: This works only with Total Annihilation patched to version 3.1. Supreme commander was meant to be the spiritual successor of TA. Tips for players coming from Supreme Commander, Planetary/Total Annihilation To celebrate recent influx of players, we break down the essential controls, fighting and economy tips that will allow anyone acquainted with the genre to quickly jump into competitive level BAR gameplay! I intend to maybe get around to finishing: Star Ocean: The Last Hope International (PS3). First off, unit types. It was composed by Jeremy Soule, who also composed the score for the game's spiritual predecessor, Total Annihilation. Former lead designer Chris Taylor went on with Gas Powered Games to create Supreme Commander in 2007, considered the " spiritual successor " of Total Annihilation. Another exhibition match recently took place showcasing the Supreme Commander Total Annihilation (or SCTA) project, which featured Forged Alliance community member Boom facing legendary competitive Total Annihilation online player, TAG_ROCK! In TA, Tech 2 Construction craft could not create Tech 1 buildings (with the exception of their Tech 1 unit factory). Reason for Karma (Optional) Successfully updated karma reason! In SC, on the other hand, an Engineer can produce any unit up to their tech level. Man this makes me really want to make a thread about Supreme Commander/Total Annihilation vs other mech franchise like Gundam, Transformers, Code Geass, Evangelion, etc. ... Go for SupCom FA or even Total Annihilation. This causes, by a ridiculously unlikely chance, the destruction of the Quantum Gate near Earth. This for a few reasons: - Graphics (for that time absolutely great) are more than good enough and allow good performance - Epic scale, I can remember having hundreds vs hundreds airplanes, while having a nuke race. The ACU is no slouch, however. The other change is that Mass Extractors can be upgraded, as opposed to TA, where they had to be manually removed and replaced. The biggest change is that Mass Extractors can only be placed on Mass Extraction points, while in TA Metal Extractors could be built anywhere (but were only really effective on metal points). Numerous elements of the game are similar to that of Total Annihilation, including the use of a commander unit to build your army. The Supreme Commander Official Soundtrack is the musical score to Supreme Commander. X-Day: The Black Sun is fired by the UEF. Total Annihilation was a big leap for the genre when it first appeared, upping the ante with its massive scale, realistic physics and true line of sight. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The footage is over two hours long, so grab a beverage and click below. I fell in love with it almost straight away and played a huge amount of skirmishes/multiplayer games. Supreme Commander vs Total Annihilation. Your unit roster feels more versatile and the units you choose seem to matter more. Total Annihilation isn't built around a zoom feature, so you're just in the thick of it all the time. this video show 12 monkeylords destory the enemys basde - hell who need 50 units when 12 of these badboys destroy the enemy just a quick Series TA vs. Supreme Commander was meant to be created first. is pursuing the ideal of Cavedog 's Annihilation. Be upgraded to higher Tech levels, while SC has three ( plus fourth. 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